Distribution-first
Distribution-first means deciding how you'll reach customers before you decide what to build. Most founders do it backwards: they build the product, then panic about marketing. The distribution-first founder starts from a channel they can already win, an audience, a network, a search niche, a partner, and shapes the product to fit it.
The logic is brutal but correct: a mediocre product with a strong distribution edge beats a brilliant product nobody can find. Code and features are increasingly cheap and copyable; the ability to consistently put your offer in front of the right people is the durable moat. Ideas are worthless without a way to deliver them at scale.
In practice this means asking, before you write a line of code, where your first hundred customers will actually come from, and whether you have an unfair advantage in that channel.
A few concrete shapes this takes:
- Say you've got cold email dialled in with Instantly, with warmed inboxes and reply rates that beat the market. That's a real edge, so you build a product you can sell straight into those sequences, rather than something that only works through a channel you haven't cracked.
- Say you've spent two years building a following on LinkedIn and you schedule and grow it with Taplio. The audience is the asset, so the smart move is to build the thing that audience is already asking you for, not a clever idea with no warm crowd to launch it to.
- Say you can land affiliate and integration partners, and you track the programme through Partnerstack. If partners can resell you on day one, you've got distribution before you've written the first feature.
If the honest answer to "where do my first customers come from?" is no edge anywhere, fix the distribution problem before you build anything.